The drink control gives all party guests control over which lighting mood should prevail in the room. It is controlled by simply placing the bottle on the table, tilting it and pressing it. The coloured ring communicates the setting options and gives feedback when something has been changed.
Understanding interface design, user testing and arduino by building a haptic and unconventional, but still highly user friendly device.
Playful control of party light with only a glass/bottle in hand
“The technical implementation and programming would be at the upper limit even in the IoT degree programme.” - Michael Schuster, Supervision